

#BLOODHUNT CONSOLE PC#
3D audio and haptic feedback have also been included in the PlayStation 5 version of the game using the DualSense, something developer Sharkmob is exploring implementing in the PC version. Players used to first-person twitch shooters may have to spend some time adjusting, but the movement and abilities all feel great on the controller and intuitive. The shooting feels satisfying, if slightly floaty on PS5. The melee weapons were especially deadly, as we managed to pick up a few victories combining them with the aforementioned melee buff. From contemporary guns to crossbows and even a katana. We found that the game manages to have a healthy variety of weapons that appear to be viable.

For example, one person may increase for melee damage by 5%, but finding and blood-sucking three of the same type will make your melee power pretty much unstoppable. These various Prague residents each grant players special buffs that can be stacked if you continue to feed on the same type of person. This also means that if you’re going for the high tier loot and you’re not prepared to take them out quickly enough, you’ll create a large advertisement showing other players exactly where you are.This also happens if you’re spotted on the street feasting on an NPC character.

They also serve as a great distraction, as once they engage with an enemy, it makes it significantly easier to get the drop on them or sneak by.
#BLOODHUNT CONSOLE FULL#
Taking a full group of them down is not easy, but they also hold the keys to high tier loot which can quickly turn the tide of battle. Throughout the visually impressive Prague map, there are areas guarded by The Entity, armour-clad sentinels that shoot on-site and boast a large pool of health.
